# Sandbox.RenderTarget.From

```csharp
static RenderTarget From(Texture color, Texture depth = null)
```

Create a render target from these textures

### Parameters

- `color` (`Texture`)
- `depth` (`Texture`), default `null`

### Returns

`RenderTarget`

Declared in [Sandbox.RenderTarget](/api/Sandbox.RenderTarget).
Assembly: `Sandbox.Engine`.
