# Sandbox.RenderTextureAsset

Asset that owns a GPU render target texture which can be shared across runtime systems.

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.GameResource](/api/Sandbox.GameResource)
- Modifiers: sealed

## Constructors

- [`RenderTextureAsset`](/api/Sandbox.RenderTextureAsset/.ctor)

## Properties

- [`ClearColor`](/api/Sandbox.RenderTextureAsset/ClearColor): Optional clear colour applied when the texture is (re)created.
- [`Format`](/api/Sandbox.RenderTextureAsset/Format): Color format used when building the render target. Unsupported formats fall back to RGBA8888.
- [`Size`](/api/Sandbox.RenderTextureAsset/Size): Resolution of the render target in pixels.
- [`Texture`](/api/Sandbox.RenderTextureAsset/Texture)
