# Sandbox.Rendering.CommandList.AttributeAccess

- Kind: class
- Assembly: `Sandbox.Engine`

## Methods

- [`Clear`](/api/Sandbox.Rendering.CommandList.AttributeAccess/Clear)
- [`GetRenderTarget`](/api/Sandbox.Rendering.CommandList.AttributeAccess/GetRenderTarget): Get the actual render target by name. Useful for externals that need to access the render target directly.
- [`GrabDepthTexture`](/api/Sandbox.Rendering.CommandList.AttributeAccess/GrabDepthTexture): Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes.
- [`GrabFrameTexture`](/api/Sandbox.Rendering.CommandList.AttributeAccess/GrabFrameTexture): Takes a copy of the current viewport's color texture and stores it in targetName on renderAttributes.
- [`Set`](/api/Sandbox.Rendering.CommandList.AttributeAccess/Set)
- [`SetCombo`](/api/Sandbox.Rendering.CommandList.AttributeAccess/SetCombo)
- [`SetData`](/api/Sandbox.Rendering.CommandList.AttributeAccess/SetData)
- [`SetValue`](/api/Sandbox.Rendering.CommandList.AttributeAccess/SetValue): Set a special value
