# Sandbox.Rendering.CommandList.DispatchComputeIndirect

```csharp
void DispatchComputeIndirect(ComputeShader compute, GpuBuffer indirectBuffer, uint indirectElementOffset = 0)
```

### Parameters

- `compute` (`ComputeShader`)
- `indirectBuffer` (`GpuBuffer`)
- `indirectElementOffset` (`uint`), default `0`

Declared in [Sandbox.Rendering.CommandList](/api/Sandbox.Rendering.CommandList).
Assembly: `Sandbox.Engine`.
