# Sandbox.Rendering.CommandList.GrabDepthTexture

```csharp
RenderTargetHandle GrabDepthTexture(string token)
```

> **Obsolete.**

Takes a copy of the depthbuffer and returns a handle to it

### Parameters

- `token` (`string`)

### Returns

`RenderTargetHandle`

Declared in [Sandbox.Rendering.CommandList](/api/Sandbox.Rendering.CommandList).
Assembly: `Sandbox.Engine`.
