# Sandbox.Rendering.RendererSetup

When manually rendering a Renderer this will let you override specific
elements of that render. This means you can use most of the Renderer's
properties, but override some without disturbing the Renderer itself.

- Kind: struct
- Namespace: `Sandbox.Rendering`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Color`](/api/Sandbox.Rendering.RendererSetup/Color): Overrides the color used for rendering
- [`Material`](/api/Sandbox.Rendering.RendererSetup/Material): Overrides the material used for rendering
- [`Transform`](/api/Sandbox.Rendering.RendererSetup/Transform): Overrides the transform used for rendering
