# Sandbox.Rendering.TextureAddressMode.Clamp

```csharp
static TextureAddressMode Clamp
```

Clamps the texture coordinates to the [0.0, 1.0] range.
Texture edges are stretched when sampling outside the range.

Declared in [Sandbox.Rendering.TextureAddressMode](/api/Sandbox.Rendering.TextureAddressMode).
Assembly: `Sandbox.Engine`.
