# Sandbox.Rendering.TextureAddressMode.Mirror

```csharp
static TextureAddressMode Mirror
```

Mirrors the texture coordinates when sampling outside the [0.0, 1.0] range.
Creates a mirrored tiling effect.

Declared in [Sandbox.Rendering.TextureAddressMode](/api/Sandbox.Rendering.TextureAddressMode).
Assembly: `Sandbox.Engine`.
