# Sandbox.Rendering.ViewSetup.Time

```csharp
System.Nullable<float> Time
```

Overrides shader time (g_flTime), in seconds, for this view and its child views.
Null inherits the parent view's time, or the normal frame time for a top-level view.

Declared in [Sandbox.Rendering.ViewSetup](/api/Sandbox.Rendering.ViewSetup).
Assembly: `Sandbox.Engine`.
