# Sandbox.Resources.ResourceCompileContext.AddGameFileReference

```csharp
void AddGameFileReference(string path)
```

Add a game file reference. This file will be included in packages but is not a native resource.
Use this for arbitrary data files that are loaded by managed code (e.g. navdata files).

### Parameters

- `path` (`string`)

Declared in [Sandbox.Resources.ResourceCompileContext](/api/Sandbox.Resources.ResourceCompileContext).
Assembly: `Sandbox.Engine`.
