# Sandbox.Resources.TextureGenerator.Create

```csharp
Texture Create(Options options)
```

Create a texture. Will replace a placeholder texture, which will turn into the generated texture later, if it's not immediately available.

### Parameters

- `options` (`Options`)

### Returns

`Texture`

Declared in [Sandbox.Resources.TextureGenerator](/api/Sandbox.Resources.TextureGenerator).
Assembly: `Sandbox.Engine`.
