# Sandbox.Rigidbody.ApplyImpulseAt

```csharp
void ApplyImpulseAt(in Vector3 position, in Vector3 force)
```

Applies instant linear impulse (i.e. a bullet impact) to this body at given position

### Parameters

- `in position` (`Vector3`)
- `in force` (`Vector3`)

Declared in [Sandbox.Rigidbody](/api/Sandbox.Rigidbody).
Assembly: `Sandbox.Engine`.
