# Sandbox.Rigidbody.ResetInertiaTensor

```csharp
void ResetInertiaTensor()
```

Resets the inertia tensor and its rotation to the values automatically calculated from the attached colliders.
This removes any custom overrides set via [Sandbox.Rigidbody.InertiaTensor](/api/Sandbox.Rigidbody/InertiaTensor) or [Sandbox.Rigidbody.InertiaTensorRotation](/api/Sandbox.Rigidbody/InertiaTensorRotation).

Declared in [Sandbox.Rigidbody](/api/Sandbox.Rigidbody).
Assembly: `Sandbox.Engine`.
