# Sandbox.SandboxToolExtensions.PropertyPath.Targets

```csharp
IEnumerable<object> Targets { get; set; }
```

[Sandbox.GameObject](/api/Sandbox.GameObject)(s) or [Sandbox.Component](/api/Sandbox.Component)(s) that contain the original property.

Declared in [Sandbox.SandboxToolExtensions.PropertyPath](/api/Sandbox.SandboxToolExtensions.PropertyPath).
Assembly: `Sandbox.Tools`.
