# Sandbox.Scene.ISceneEditorSession.GetSelection

```csharp
IEnumerable<object> GetSelection()
```

> **Obsolete.** Use Selection

Gets the current selection from the editor

### Returns

`IEnumerable<object>`

Declared in [Sandbox.Scene.ISceneEditorSession](/api/Sandbox.Scene.ISceneEditorSession).
Assembly: `Sandbox.Engine`.
