# Sandbox.Scene.ISceneEditorSession.RecordChange

```csharp
void RecordChange(SerializedProperty property)
```

> **Obsolete.**

Tell undo about this property change

### Parameters

- `property` (`SerializedProperty`)

Declared in [Sandbox.Scene.ISceneEditorSession](/api/Sandbox.Scene.ISceneEditorSession).
Assembly: `Sandbox.Engine`.
