# Sandbox.Scene.Load

## Overload 1

```csharp
bool Load(GameResource resource)
```

Load from the provided [Sandbox.SceneFile](/api/Sandbox.SceneFile). This will not load the scene for other clients in a
multiplayer session, you should instead use [Sandbox.Game.ChangeScene](/api/Sandbox.Game/ChangeScene)
if you want to bring other clients.

### Parameters

- `resource` (`GameResource`)

### Returns

`bool`

## Overload 2

```csharp
bool Load(SceneLoadOptions options)
```

Load from the provided [Sandbox.SceneLoadOptions](/api/Sandbox.SceneLoadOptions). This will not load the scene for other clients in a
multiplayer session, you should instead use [Sandbox.Game.ChangeScene](/api/Sandbox.Game/ChangeScene)
if you want to bring other clients.

### Parameters

- `options` (`SceneLoadOptions`)

### Returns

`bool`

Declared in [Sandbox.Scene](/api/Sandbox.Scene).
Assembly: `Sandbox.Engine`.
