# Sandbox.Scene.LoadFromFile

```csharp
bool LoadFromFile(string filename)
```

Load from the provided file name. This will not load the scene for other clients in a
multiplayer session, you should instead use [Sandbox.Game.ChangeScene](/api/Sandbox.Game/ChangeScene)
if you want to bring other clients.

### Parameters

- `filename` (`string`)

### Returns

`bool`

Declared in [Sandbox.Scene](/api/Sandbox.Scene).
Assembly: `Sandbox.Engine`.
