# Sandbox.SceneAnchor.LocalPosition

```csharp
Vector3 LocalPosition { get; set; }
```

Position - in world space when [Sandbox.SceneAnchor.Parent](/api/Sandbox.SceneAnchor/Parent) is null, otherwise local to it.

Declared in [Sandbox.SceneAnchor](/api/Sandbox.SceneAnchor).
Assembly: `Sandbox.Engine`.
