# Sandbox.SceneAnchor.LocalRotation

```csharp
Rotation LocalRotation { get; set; }
```

Rotation - in world space when [Sandbox.SceneAnchor.Parent](/api/Sandbox.SceneAnchor/Parent) is null, otherwise local to it.

Declared in [Sandbox.SceneAnchor](/api/Sandbox.SceneAnchor).
Assembly: `Sandbox.Engine`.
