# Sandbox.SceneAnchor.Parent

```csharp
GameObject Parent { get; set; }
```

The object this anchor is attached to, or null for a fixed world-space anchor. When set,
[Sandbox.SceneAnchor.LocalPosition](/api/Sandbox.SceneAnchor/LocalPosition) and [Sandbox.SceneAnchor.LocalRotation](/api/Sandbox.SceneAnchor/LocalRotation) are interpreted relative to it.

Declared in [Sandbox.SceneAnchor](/api/Sandbox.SceneAnchor).
Assembly: `Sandbox.Engine`.
