# Sandbox.SceneCamera.ToScreen

## Overload 1

```csharp
Vector2 ToScreen(Vector3 world)
```

Convert from world coords to screen coords. The results for x and y will be from 0 to [Sandbox.SceneCamera.Size](/api/Sandbox.SceneCamera/Size).

### Parameters

- `world` (`Vector3`)

### Returns

`Vector2`

## Overload 2

```csharp
bool ToScreen(Vector3 world, out Vector2 screen)
```

Convert from world coords to screen coords. The results for x and y will be from 0 to [Sandbox.SceneCamera.Size](/api/Sandbox.SceneCamera/Size).

### Parameters

- `world` (`Vector3`)
- `out screen` (`Vector2`)

### Returns

`bool`

Declared in [Sandbox.SceneCamera](/api/Sandbox.SceneCamera).
Assembly: `Sandbox.Engine`.
