# Sandbox.SceneCamera.WantsStereoSubmit

```csharp
bool WantsStereoSubmit { get; set; }
```

Set this to false if you don't want the stereo renderer to submit this camera's texture to the compositor.
This option isn't considered if [Sandbox.SceneCamera.TargetEye](/api/Sandbox.SceneCamera/TargetEye) is [Sandbox.StereoTargetEye.None](/api/Sandbox.StereoTargetEye/None).

Declared in [Sandbox.SceneCamera](/api/Sandbox.SceneCamera).
Assembly: `Sandbox.Engine`.
