# Sandbox.SceneCullingBox.CullMode

Cull mode, either inside or outside

- Kind: enum
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Inside`](/api/Sandbox.SceneCullingBox.CullMode/Inside): Hide any objects fully inside the box
- [`Outside`](/api/Sandbox.SceneCullingBox.CullMode/Outside): Hide any objects not intersecting any boxes
