# Sandbox.SceneDynamicObject.AddVertex

## Overload 1

```csharp
void AddVertex(in Vertex v)
```

### Parameters

- `in v` (`Vertex`)

## Overload 2

```csharp
void AddVertex(in System.Span<Vertex> v)
```

### Parameters

- `in v` (`System.Span<Vertex>`)

Declared in [Sandbox.SceneDynamicObject](/api/Sandbox.SceneDynamicObject).
Assembly: `Sandbox.Engine`.
