# Sandbox.SceneExtensions.EnableEditorRigidBody

```csharp
static void EnableEditorRigidBody(Scene scene, Rigidbody body, bool enabled)
```

### Parameters

- `scene` (`Scene`)
- `body` (`Rigidbody`)
- `enabled` (`bool`)

Declared in [Sandbox.SceneExtensions](/api/Sandbox.SceneExtensions).
Assembly: `Sandbox.Tools`.
