# Sandbox.SceneLineObject.TessellationLevel

```csharp
int TessellationLevel { get; set; }
```

Number of tessellation subdivisions across the width of each line segment.
1 = no tessellation (just left and right), 2 = one subdivision in the middle, etc.
Higher values create smoother curves and more detailed geometry but use more vertices.

Declared in [Sandbox.SceneLineObject](/api/Sandbox.SceneLineObject).
Assembly: `Sandbox.Engine`.
