# Sandbox.SceneMap

Map geometry that can be rendered within a [Sandbox.SceneWorld](/api/Sandbox.SceneWorld).

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`SceneMap`](/api/Sandbox.SceneMap/.ctor): Create a scene map within a scene world.

## Properties

- [`Bounds`](/api/Sandbox.SceneMap/Bounds): Bounds of the map.
- [`IsValid`](/api/Sandbox.SceneMap/IsValid): Is the map valid.
- [`MapFolder`](/api/Sandbox.SceneMap/MapFolder): maps/davej/cs_assault
- [`MapName`](/api/Sandbox.SceneMap/MapName): cs_assault
- [`World`](/api/Sandbox.SceneMap/World): The scene world this map belongs to.
- [`WorldOrigin`](/api/Sandbox.SceneMap/WorldOrigin)

## Methods

- [`CreateAsync`](/api/Sandbox.SceneMap/CreateAsync): Create scene map asynchronously for when large maps take time to load.
- [`Delete`](/api/Sandbox.SceneMap/Delete): Delete this scene map. You shouldn't access it anymore.
