# Sandbox.SceneModel.GenericEvent

- Kind: struct
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`GenericEvent`](/api/Sandbox.SceneModel.GenericEvent/.ctor)

## Properties

- [`Float`](/api/Sandbox.SceneModel.GenericEvent/Float)
- [`Int`](/api/Sandbox.SceneModel.GenericEvent/Int)
- [`String`](/api/Sandbox.SceneModel.GenericEvent/String)
- [`Type`](/api/Sandbox.SceneModel.GenericEvent/Type)
- [`Vector`](/api/Sandbox.SceneModel.GenericEvent/Vector)

## Methods

- [`Deconstruct`](/api/Sandbox.SceneModel.GenericEvent/Deconstruct)
