# Sandbox.SceneModel.GenericEvent.Deconstruct

```csharp
void Deconstruct(out string Type, out int Int, out float Float, out string String, out Vector3 Vector)
```

### Parameters

- `out Type` (`string`)
- `out Int` (`int`)
- `out Float` (`float`)
- `out String` (`string`)
- `out Vector` (`Vector3`)

Declared in [Sandbox.SceneModel.GenericEvent](/api/Sandbox.SceneModel.GenericEvent).
Assembly: `Sandbox.Engine`.
