# Sandbox.SceneModel.SoundEvent

- Kind: struct
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`SoundEvent`](/api/Sandbox.SceneModel.SoundEvent/.ctor)

## Properties

- [`AttachmentName`](/api/Sandbox.SceneModel.SoundEvent/AttachmentName)
- [`Name`](/api/Sandbox.SceneModel.SoundEvent/Name)
- [`Position`](/api/Sandbox.SceneModel.SoundEvent/Position)

## Methods

- [`Deconstruct`](/api/Sandbox.SceneModel.SoundEvent/Deconstruct)
