# Sandbox.SceneModel.SoundEvent.Deconstruct

```csharp
void Deconstruct(out string Name, out Vector3 Position, out string AttachmentName)
```

### Parameters

- `out Name` (`string`)
- `out Position` (`Vector3`)
- `out AttachmentName` (`string`)

Declared in [Sandbox.SceneModel.SoundEvent](/api/Sandbox.SceneModel.SoundEvent).
Assembly: `Sandbox.Engine`.
