# Sandbox.SceneObject.SceneObjectFlagAccessor.IncludeInCubemap

```csharp
bool IncludeInCubemap { get; set; }
```

Draw this in cubemaps

Declared in [Sandbox.SceneObject.SceneObjectFlagAccessor](/api/Sandbox.SceneObject.SceneObjectFlagAccessor).
Assembly: `Sandbox.Engine`.
