# Sandbox.SceneObject.AddChild

```csharp
void AddChild(string name, SceneObject child)
```

Add a named child scene object to this one. The child scene object will have its parent set.

## Remarks

The name can be used to look up children by name, but it is not bound. (SceneObject_FindChild)

### Parameters

- `name` (`string`)
- `child` (`SceneObject`)

Declared in [Sandbox.SceneObject](/api/Sandbox.SceneObject).
Assembly: `Sandbox.Engine`.
