# Sandbox.SceneObject.RemoveChild

```csharp
void RemoveChild(SceneObject child)
```

Unlink given scene object as a child from this one. The child scene object will have its parent set to null. It will not be deleted.

### Parameters

- `child` (`SceneObject`)

Declared in [Sandbox.SceneObject](/api/Sandbox.SceneObject).
Assembly: `Sandbox.Engine`.
