# Sandbox.SceneObject.Rotation

```csharp
Rotation Rotation { get; set; }
```

Rotation of this scene object, relative to its [Sandbox.SceneObject.Parent](/api/Sandbox.SceneObject/Parent), or [Sandbox.SceneWorld](/api/Sandbox.SceneWorld) if parent is not set.

Declared in [Sandbox.SceneObject](/api/Sandbox.SceneObject).
Assembly: `Sandbox.Engine`.
