# Sandbox.SceneParticles.SetNamedValue

```csharp
void SetNamedValue(string name, Vector3 value)
```

Set vector on given named value.

### Parameters

- `name` (`string`): The name of the key.
- `value` (`Vector3`): The value to set.

Declared in [Sandbox.SceneParticles](/api/Sandbox.SceneParticles).
Assembly: `Sandbox.Engine`.
