# Sandbox.SceneSpriteSystem

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.GameObjectSystem<T>](/api/Sandbox.GameObjectSystem<T>)
- Modifiers: sealed

## Constructors

- [`SceneSpriteSystem`](/api/Sandbox.SceneSpriteSystem/.ctor)

## Methods

- [`Dispose`](/api/Sandbox.SceneSpriteSystem/Dispose)
