# Sandbox.SceneTrace.RunAll

```csharp
IEnumerable<SceneTraceResult> RunAll()
```

Run the trace and record everything we hit along the way. The result will be an array of hits.

### Returns

`IEnumerable<SceneTraceResult>`

Declared in [Sandbox.SceneTrace](/api/Sandbox.SceneTrace).
Assembly: `Sandbox.Engine`.
