# Sandbox.SerializedObject.NoteChanged

```csharp
void NoteChanged(SerializedProperty childProperty)
```

It's good manners for a changed SerializedProperty to tell its parent
on set. That way the parent can cascade changes up the tree. This is 
particularly important if the tree includes struct types - because those
values will need to be re-set on any ParentProperty's.

### Parameters

- `childProperty` (`SerializedProperty`)

Declared in [Sandbox.SerializedObject](/api/Sandbox.SerializedObject).
Assembly: `Sandbox.System`.
