# Sandbox.Services.Stats.PlayerStat

- Kind: struct
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Properties

- [`Avg`](/api/Sandbox.Services.Stats.PlayerStat/Avg): The average value
- [`Description`](/api/Sandbox.Services.Stats.PlayerStat/Description): The description of this stat, as defined on the backend
- [`First`](/api/Sandbox.Services.Stats.PlayerStat/First): The time of the first value
- [`FirstValue`](/api/Sandbox.Services.Stats.PlayerStat/FirstValue): The last value
- [`Last`](/api/Sandbox.Services.Stats.PlayerStat/Last): The time of the last value
- [`LastValue`](/api/Sandbox.Services.Stats.PlayerStat/LastValue): The last value
- [`Max`](/api/Sandbox.Services.Stats.PlayerStat/Max): The maximum value
- [`Min`](/api/Sandbox.Services.Stats.PlayerStat/Min): The minimum value
- [`Name`](/api/Sandbox.Services.Stats.PlayerStat/Name): The programatic name for this stat. This should probably be called Ident
- [`Sum`](/api/Sandbox.Services.Stats.PlayerStat/Sum): The sum of all values
- [`Title`](/api/Sandbox.Services.Stats.PlayerStat/Title): The title of this stat, as defined on the backend
- [`Unit`](/api/Sandbox.Services.Stats.PlayerStat/Unit): The unit of this stat as defined on the backend
- [`Value`](/api/Sandbox.Services.Stats.PlayerStat/Value): The current stat value
- [`ValueString`](/api/Sandbox.Services.Stats.PlayerStat/ValueString): The current value formatted using Unit
