# Sandbox.SkinnedModelRenderer.BoneVelocity.Deconstruct

```csharp
void Deconstruct(out Vector3 Linear, out Vector3 Angular)
```

### Parameters

- `out Linear` (`Vector3`)
- `out Angular` (`Vector3`)

Declared in [Sandbox.SkinnedModelRenderer.BoneVelocity](/api/Sandbox.SkinnedModelRenderer.BoneVelocity).
Assembly: `Sandbox.Engine`.
