# Sandbox.SkinnedModelRenderer.MorphAccessor

- Kind: class
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Properties

- [`Names`](/api/Sandbox.SkinnedModelRenderer.MorphAccessor/Names)

## Methods

- [`Clear`](/api/Sandbox.SkinnedModelRenderer.MorphAccessor/Clear): Clears the morph override and returns control to the animation. Uses the default blend time to smoothly transition back.
- [`ContainsOverride`](/api/Sandbox.SkinnedModelRenderer.MorphAccessor/ContainsOverride): Returns true if we have this value overridden (set). False means its value is likely being driven by animation etc.
- [`Get`](/api/Sandbox.SkinnedModelRenderer.MorphAccessor/Get): Get this value
- [`Set`](/api/Sandbox.SkinnedModelRenderer.MorphAccessor/Set): Sets a morph override value. Uses a default blend time to smoothly transition from the animation-driven morph to this override.
