# Sandbox.SkinnedModelRenderer.MorphAccessor.Clear

## Overload 1

```csharp
void Clear(string name)
```

Clears the morph override and returns control to the animation.
Uses the default blend time to smoothly transition back.

### Parameters

- `name` (`string`)

## Overload 2

```csharp
void Clear(string name, float fadeTime)
```

Clears the morph override and returns control to the animation.
fadeTime controls how long it takes to blend back to the animation-driven morph.

### Parameters

- `name` (`string`)
- `fadeTime` (`float`)

Declared in [Sandbox.SkinnedModelRenderer.MorphAccessor](/api/Sandbox.SkinnedModelRenderer.MorphAccessor).
Assembly: `Sandbox.Engine`.
