# Sandbox.SkinnedModelRenderer.MorphAccessor.Set

## Overload 1

```csharp
void Set(string name, float weight)
```

Sets a morph override value.
Uses a default blend time to smoothly transition from
the animation-driven morph to this override.

### Parameters

- `name` (`string`)
- `weight` (`float`)

## Overload 2

```csharp
void Set(string name, float weight, float fadeTime)
```

Sets a morph override value with blending.
fadeTime controls how long it takes to blend between
the animation-driven morph and this override.

### Parameters

- `name` (`string`)
- `weight` (`float`)
- `fadeTime` (`float`)

Declared in [Sandbox.SkinnedModelRenderer.MorphAccessor](/api/Sandbox.SkinnedModelRenderer.MorphAccessor).
Assembly: `Sandbox.Engine`.
