# Sandbox.SkinnedModelRenderer.GetBoneObject

## Overload 1

```csharp
GameObject GetBoneObject(int index)
```

Get the GameObject of a specific bone.

### Parameters

- `index` (`int`)

### Returns

`GameObject`

## Overload 2

```csharp
GameObject GetBoneObject(string boneName)
```

Find a bone's GameObject by bone name.

### Parameters

- `boneName` (`string`)

### Returns

`GameObject`

## Overload 3

```csharp
GameObject GetBoneObject(Bone bone)
```

### Parameters

- `bone` (`Bone`)

### Returns

`GameObject`

Declared in [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer).
Assembly: `Sandbox.Engine`.
