# Sandbox.SkinnedModelRenderer.GetBoneVelocities

```csharp
BoneVelocity[] GetBoneVelocities()
```

Allocate an array of bone velocities in world space

### Returns

`BoneVelocity[]`

Declared in [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer).
Assembly: `Sandbox.Engine`.
