# Sandbox.SkinnedModelRenderer.GetBoneVelocity

```csharp
BoneVelocity GetBoneVelocity(int boneIndex)
```

Retrieve the bone's velocities based on previous and current position

### Parameters

- `boneIndex` (`int`)

### Returns

`BoneVelocity`

Declared in [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer).
Assembly: `Sandbox.Engine`.
