# Sandbox.Sound

Single source for creating sounds

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: static, abstract, sealed

## Properties

- [`DspNames`](/api/Sandbox.Sound/DspNames): Get a list of available DSP names
- [`Listener`](/api/Sandbox.Sound/Listener): Sound listener of the active scene.
- [`MasterVolume`](/api/Sandbox.Sound/MasterVolume): The user's preference for their master volume.
- [`VoiceSampleRate`](/api/Sandbox.Sound/VoiceSampleRate): The sample rate for voice data

## Methods

- [`Play`](/api/Sandbox.Sound/Play)
- [`PlayFile`](/api/Sandbox.Sound/PlayFile)
- [`Preload`](/api/Sandbox.Sound/Preload): Precaches sound files associated with given sound event by name. This helps avoid stutters on first load of each sound file.
- [`SetEffect`](/api/Sandbox.Sound/SetEffect)
- [`StopAll`](/api/Sandbox.Sound/StopAll)
- [`UncompressVoiceData`](/api/Sandbox.Sound/UncompressVoiceData)
