# Sandbox.SoundHandle.SoundFile

```csharp
SoundFile SoundFile { get; set; }
```

The sound file this handle is playing, when we know it - sounds played from
a [Sandbox.SoundHandle.SoundFile](/api/Sandbox.SoundHandle/SoundFile) or a [Sandbox.SoundEvent](/api/Sandbox.SoundEvent) do, procedural
streams don't.

Declared in [Sandbox.SoundHandle](/api/Sandbox.SoundHandle).
Assembly: `Sandbox.Engine`.
